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PC Gamer (Italian) 30
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PC Gamer IT CD 30 2-2.iso
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panzer
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Churchill.VDF
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INI File
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1998-03-05
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2KB
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113 lines
[INTERFACE]
Origin = BRITISH
Blueprint = Churchill
Caption = Churchill IV
Icon = Uk10
Label = Churchill IV
Date = 4205
[UNIT]
Type = TANK
Model1 = Churchil
Model2 = ChurchSM,60
Model3 = TankTiny,240
RegGroup = 1008
Scale = 20.0
Length = 7.4
Width = 2.1
Height = 3.25
View1 = -0.2,-1.2,-0.1
View2 = 0.0,-0.8,2.0
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 48
[VEHICLE]
Wheels = 9
Throttle = 10000.0
Speed = 24.9
OffRoad = 13.0
RevSpeed = 15.0
Steering = 30.0
BodyMass = 39.7
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.4
WheelMass = 2.6
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 102.0
SideArmor = 74.0
RearArmor = 70.0
FrontTurret = 102.0
SideTurret = 74.0
RearTurret = 70.0
TopArmor = 20.0
ArmorSloped = FALSE
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 24
ElevateObj = Gun
ElevateMin = -12.5
ElevateMax = 20.0
Velocity = 853
Mass = 2.7
Caliber = 57
Recoil = TRUE
Projectile1 = AP
View = 0.0,0.0,0.0
APAmmo = 84
[WEAPON2]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 500
Mass = 0.1
Projectile1 = SLUG
Rate = 10
View = 0.0,0.0,0.0
SlugAmmo = 1500
[WEAPON3]
Type = PROJECTILE
Object = MGun
TraverseSpeed = 75
TraverseMin = -30.0;
TraverseMax = 30.0;
ElevateMin = -11.0
ElevateMax = 28.0
Velocity = 500
Mass = 0.1
Projectile1 = SLUG
Rate = 10
View = 0.0,-0.3,0.05
[HI_RES_TURRET]
LoResMat = tur
LoResName = TurT
HiResMat = TurretTop
HiRes = 0,0,255,255
[TEXTURE]
Texture = Texture
tread = 225,0,255,125
camo04 = 0,0,64,64
tur = 129,0,191,31
turside = 128,31,191,64
bodytop = 129,65,191,191
fender = 0,128,127,159
roadwhl = 225,128,255,158
WheelGrp = 0,227,255,255
bodylow = 0,160,126,174
Solid = 2,2,2,2